
Been waiting for this one for a while...
The truth is that initial customer development is difficult in games. You can perform full blown studies to identify a market that loves your game idea, but the end product can still be a total flop. The reason? Games are more than just ideas, they’re experiences.

Not too shabby huh? Mini-tutorial 1 conversion increased from 29.06% to 57.14%. Mini-tutorial 2 conversion increased from 1.71% to 33.33%.