Thursday, January 22, 2009

Game and virtual world fundings top $885 million in 2008

1. 9You – $100 million for virtual entertainment community
2. BigFish Games — $83 million for casual downloadable games
3. Trion World Network — $70 million for online multiplayer server games. (The company is working with the Sci-Fi channel on an episodic online game that ties into a TV show and has other titles in the works too.)
4. Real Time Worlds — $50 million for online games such as All Points Bulletin
5. Turbine, maker of the Lord of the Rings Online — $40 million for massively multiplayer online games
6. G10 online game company — $38 million from China’s The9
7. Zynga — $29 million for social games
8. GoFish — $22.9 million youth-oriented ad network with focus on virtual worlds
9. PrimeSense – $20.4 million for gesture-control 3D cameras
10. Playfish — $17 million for social games
11. GameDuell — $17 million for skill-based games
12. Playspan — $16.8 million for virtual goods platform
13. NGI Group — $15.7 million for Japanese virtual world
14. Nurien Software — $15 million for fashion-oriented social online game
15. Social Gaming Network — $15 million for Facebook and other social games
16. Ukash – $14.4 million for virtual world payment systems
17. Expresso Fitness — $14 million for its virtual cycling exercise bikes
18. Play Hard Sports — $13 million for casual online sports games
19. SouthPeak Interactive — $12.9 million for indie games
20. Raptr – $12 million for gamer social network
21. Gaia Online — $11 million for casual massively multiplayer online game
22. ICG – $10 million for casual massively multiplayer online game
23. Unisfair – $10 million for virtual events
24. Challenge Games — $10 million for web-based online role-playing and sports games
25. FooMojo — $9.9 million for virtual pets
26. World Golf Tour — double-digit millions for golf simulation
27. Bigfoot Networks — $8.75 million for game networking hardware
28. Crispy Gamer — $8.25 million for irreverent game news and reviews site
29. Grockit — $8 million for online learning game
30. ON24 — $8 million for virtual events
31. Heatwave Interactive — $7.5 million to improve online game production
32. Riot Games — $7 million for quick-hit online games
33. Playlogic — $7 million for indie games
34. Monte Cristo Games – $7 million for mirror world online game
35. Six Degrees Games gets $7 million for kids sports games
36. EveryScape — $7 million for mirror world
37. Kadoink — $7 million middleware for virtual worlds
38. Metaplace — $6.7 million for web-based virtual world
39. Gizmoz – $6.5 million for avatar-based social network
40. iOpener — $6 million for mixed reality racing
41. Conduit Labs — $5.5 million; reveals LoudCrowd
42. Novint — $5.2 million for user-interface peripherals
43. Robotgalaxy — $5 million for virtual world
44. Ngmoco — $5 million for iPhone games; makes a splash with its game launches
45. Hollywood Interactive — $5 million for site with celebrity-oriented games for women
46. RocketOn — $5 million for parallel web games and social network
47. IGA Worldwide – $5 million for in-game advertising
48. Popjax — $4.7 million for web quiz show games
49. Sparkplay Media — $4.5 million for 3-D browser-based games
50. Twofish — $4.5 million for virtual goods business
51. IGG – $4.5 million for massively multiplayer online game
52. Playdo — $4.3 million for kids virtual world
53. Sparkplay Media — $4.25 million massively multiplayer online game with social network
54. Webcarzz — $4 million for online car racing game world for boys
55. Machinima — $3.85 million for game fan videos
56. FlowPlay — $3.7 million for teen games
57. Wix — $3.5 million for Flash-based virtual world
58. Three Rings — $3.5 million for online virtual-goods based games
59. Fluid Entertainment — $3.2 million for kids’ online games
60. C3L3B — $3 million for casual games
61. Kongregate — $3 million for user-generated games site.
62. GamerDNA — $3 million for social networking game site
...

No comments: