Monday, September 28, 2009

How to make (almost) anything - Assignment 2

I made a coat hanger press-fit kit.



The project website still needs work, but here it is

NYC

Awesome weekend of Phoenix, Brooklyn, Habana Grilled Corn, Beauty Salon, Johns Pizza, Park's home, Katz's Pastrami, Caracas's Arepas, and Highline.




Werd.

Monday, September 21, 2009

Da Chip


Daft Punk x 8-bit = Many Hearts

Go Download Da Chip

Rumsey Playfield, Central Park nyc


Sweet! Phoenix concert in 5 days...

How to make (almost) anything - Assignment 1

I've decided to keep a record of my work for my 'how to make almoust anything' Media lab class this fall. I haven't set a project page up yet, but below is my 1st assignment.

http://www.erikchan.com/mas863/01.htm


Ambitious? I think so...

Update 21/11/09: The exact words of my professor when I presented my project today: "I don't think your project is ambitious enough."

Friday, September 18, 2009


I've been accused of being quick-tempered in the past.

And I don't argue with that. I have trouble interacting with a few particular types: people with broken/bad logic, conservatives, uninspired peeps, squares, narrow-minded people, shallow people, and those with double standards.

Thursday, September 17, 2009

Mint.com Aaron Patzer

A few useful slides from his talk...






Seed, 10/06 - $325k
Angel, 11/06 - $750k
Series A, 4/07 - $4.7M
Series B, 3/08 - $12M
Series C, 8/09 - $14M

Wednesday, September 16, 2009

DJ Hero: Daft Punk

Now I have no choice but to pay attention to DJ Hero.

Hiring Flyers


Made two flyers to plaster the school announcement boards with.

Tuesday, September 15, 2009

Designing For Social Traction

Going to save this here until I have time for it...

Sunday, September 13, 2009

EA mails journos $200 checks to promote game


What would you do if you found an unsolicited check for $200 in your mail?

That's a question that's been on the mind of a number of video games journalists this week. In the latest phase of what's rapidly becoming one of the most bizarre, imaginative, and downright troublesome marketing campaigns of recent years, publisher EA mailed out ornate -- but very real and negotiable -- checks for $200 to several notable game bloggers.

Ironically, EA may have secured a spot in the Eighth Circle themselves.

Intended to promote upcoming EA title Dante's Inferno, the checks arrived in presentation boxes accompanied by a note reading:

"In Dante's Inferno, Greed is a two-headed beast. Hoarding wealth feeds on beast and squandering it satiates the other. By cashing this check you succumb to avarice by hoarding filthy lucre, but by not cashing it, you waste it, and thereby surrender to prodigality. Make your choice and suffer the consequence for your sin. And scoff not, for consequences are imminent."
- via yahoo

Short EA.

I have a gazillion things on my mind. Love, life, school, health, and entrepreneurship.

I have a tendency to simplify things to its essence; noise is well, simply noise. Simplicity is a neat trick to help us juggle our worries. Life is too short to be doing or caring about the things that don't matter.

Saturday, September 12, 2009

Should Strangers Be Able To Profit From Your Death?


Widow's $56 million lawsuit imperils macabre, profitable insurance practice.
Ever been offered a STOLI? No, we're not talking vodka. We're talking about stranger-originated life insurance, which is basically a way for investors to bet on the death of a person they've never met.

Typically, the person on whom the policy is taken out receives a cash payment in exchange for promising to transfer to an investor he's never met full rights to the survivor's benefits. Then the investor pays the premiums and collects the death benefit when the original purchaser of the policy passes away. If that happens sooner than the life insurer's actuaries predicted it would, the investor stands to gain far more than he's paid out in premiums.


Because the subject of such a policy appears to be behind its creation, the investor can claim they aren't breaking decades-old laws against taking out a life policy on a perfect stranger. STOLI stands on shaky legal ground, and in the last two years 25 state legislatures have enacted anti-STOLI laws. Another 14 are considering following suit. "Life insurance is intended for protection," says Steven Brostoff, spokesman for the American Council of Life Insurers. "It's not intended to be a vehicle for speculators to wager on human life."

Brostoff says that when the time comes to pay out on policies that appear to be STOLIs, it's common for a deceased's family members to challenge in court an investor's right to claim the benefit.

That's what Alice Kramer of Stamford, Conn., the widow of a prominent New York City attorney, is doing. In play: $56 million in benefits that accrued upon the death of her husband. Last week a federal judge in Manhattan ruled Kramer's case could go forward, a decision that could become a precedent for similar cases around the country.

The reason plaintiffs like Kramer have legal grounds to challenge STOLI policies is that all U.S. states have "insurable interest" laws in effect for life insurance policies. These generally state that the only people who can take out or hold an insurance policy on the life of another person are blood or legal relatives or those with a financial interest in the survival of the policy's subject. That would appear to run counter to STOLI investors, who have a financial interest in the policyholder's passing on as quickly as possible.


via forbes

Wednesday, September 09, 2009

Fall 2009 Courses

So I've decided to take max out the credits (54) I'm allowed to take this semester. I hope I don't end up dropping any of them, but we'll see.

15.*** - Master thesis

15.062 - Data Mining: Finding the Data and Models that Create Value

15.399 - Entrepreneurship-lab


MAS.863 - How to make (almost) anything

MAS.761 - Common sense reasoning for interactive applications

CMS.864 - Game Design

I believe the last three classes are project classes where I'll need to turn in something for the final project... will be cool to work on some new ideas ^^


Went sailing on the Charles river yesterday. I want to try out wind surfing next time.

Sunday, September 06, 2009

stuck in my head

Irate Chinese gamers block re-launch of classic game by blockading the gates to its cities


Chinese gamers shut down the relaunch of "Hot Blooded Legend," a beloved, classic game, by massing their avatars at city gates and stopping others from entering. They were upset that the relaunch didn't do justice to the original.

via BoingBoing

Saturday, September 05, 2009

Friday, September 04, 2009

Thursday, September 03, 2009

MIT Media Lab


Yeah. I've been on about the lab non-stop lately. But I can't help it if they're conducting such awesome research. Here are a few:

Lifelong Kindergarten
How to engage people in creative learning experiences.

Affective Computing

How new technologies can help people better communicate, understand, and respond to emotion.

Tangible Media
How to design seamless interfaces between humans, digital information, and the physical environment.

Synthetic Neurobiology
How to engineer intelligent neurotechnologies to repair pathology, augment cognition, and reveal insights into the human condition.

Opera of the Future
How musical composition, performance, and instrumentation can lead to innovative forms of expression, learning, and health.

Smart Cities
How buildings and cities can become more intelligently responsive to the needs and desires of their inhabitants.

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